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MODEL & SIMULATION

Experience

SOFTWARE

Games for training, Serious Games and training simulations has been at the core of 20-year career. I have programs of record (classified and declassified), commercial off the shelf products (COTS) and numerous technology demos. These programs have been completed for US Armed Forces, law enforcement agencies, Defense Intelligence Agency, hospital and medical networks, trade schools, and private investors. These have encompassed desktop and mobile solutions, as well as the emerging virtual-reality and augmented-reality platforms. I have acted as senior 3D artist, UI/UX designer, team/project lead and designer. I bring a pragmatic and efficient work flow to any project, regardless of technology or platform being used.

Asset Creation:    

  • Adobe Suite  

  • AutoDesk Suite

  • Z Brush

  • Substance Suite

  • World Machine

  • Unity Game Engine

  • Unreal Game Engine

  • Quixel Suite

Project Management/Version Control:  

  • Experienced with Agile software and Practices

  • Jira​/Confluence/Asana

  • Microsoft Office

  • Apache Subversion (SVN)

  • GitHub

  • Perforce

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